Team Ninjahas revealed that the studio is expecting to release an as-of-yet-unannounced title before next year’sRise of the Ronin.Team Ninjahas successfully carved out its own niche within the Soulslike genre and curated a generally positive sentiment.

Coming into 2023, Team Ninja had two games fans were eagerly expecting. March saw the arrival of the first,Wo Long: Fallen Dynasty,which was often held up toNiohas whatSekiro: Shadows Die Twiceis toDark Souls. The comparison proved apt in several ways -Wo Long’s combat revolved around aSekiro-like parry/deflection mechanic and many ofNioh’s intricate RPG systems were stripped down and simplified for Team Ninja’s most recent release. But some are more interested in whatRise of the Roninhas to offer, an open-world role-playing title that was first announced in a State of Play last year. However, it seems like Team Ninja has yet another game up its sleeve.

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Speaking to Japanese gaming outlet Famitsu, Team Ninja’s President Fumihiko Yasuda suggested that the studio intends to release annually.Given thatWo Long: Fallen Dynastylaunched just last month, it would be natural to assume that Team Ninja’s quota had already been fulfilled for this year. But a translation of Yasuda’s words refers to a title that is expected to be released in 2023, a game that he describes as “in development.”

AlthoughWo Long: Fallen Dynastyis due to receive significant DLC in the coming months, it is unlikely that Yasuda would be alluding to this when discussing major releases. Asked about rumors that the studiomay be revisiting theNinja GaidenorDead or Alivefranchises, Yasuda blamed them on “a misunderstanding.” It seems that Team Ninja is firmly dedicated toRise of the Roninand whatever announced project is nearing completion.

For those yet to face the demons ofWo Long, a recent update has made the first boss easier, reducing his health and tweaking his AI. A tutorial was also added for the encounter, a fight that many have criticized for presenting an intense difficulty spike that is not representative of the game. Alongside these alterations arrived several bug fixes, no doubt intended to smoothen the experience on PC in particular.Wo Long: Fallen Dynastywas review bombed on Steam following reports of yet another poorly optimized port for PC. Such stories have been disappointingly common, with the latest example beingThe Last of Us Part 1, which was released on PC in a virtually unplayable state for a vast number of people.

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