Summary
With The Final Shape bringing about a bright future forDestiny2, players are hopeful that some previously sunset raids will return. Raids are a great joy for the community, as friends and strangers can work together in a team of 6 Guardians to solve a multitude of challenging encounters to seek grand riches.
Yet, it’s a shame that there are some raids inDestiny2that players cannot experience anymore, and there are still plenty of raids and raid lairs that have been sunset, and the decision to bring them back is still unconfirmed. Hopefully, Bungie will one day bring back the bestDestiny2raids, which can be found below.

Siege Engine
Aksis, Archon Prime
Guardians travel to Old Russia to end the SIVA Crisis once and for all by finding and killing Aksis, Archon Prime, the leader of the Devil Splicers. Wrath of the Machine is the onlyDestiny(2014) raid that is not currently inDestiny2, and it’s a real shame since Wrath of the Machine was the final raid of the originalDestiny, and easily one ofthe best out there.
Wrath of the Machine was expertly crafted, and players needed to battle Vosik, the Archpriest, dismantle and destroy a Siege Engine, and finally take the fight to a Fallen who has infused himself with SIVA to become a god, Aksis. The encounters were intense, and the use of SIVA is somethingDestiny2is definitely missing.

The Gauntlet
Emperor Calus
After the defeat of Dominus Ghaul and the Red Legion, Guardians are invited to the exiled Cabal Emperor’s flagship, the Leviathan, where they must prove their prestige to Calus to seek his court. The Leviathan wasDestiny2’s first raid, and it’s a shame that players are unable to enter into this activity. The Leviathan was an interesting raid for its rotating boss rooms and the fact that the ship itself was like a HUB area, waiting for players to activate the next room.
The Leviathanwas an intense and expansive raid that had players teaming up to face ghastly challenges. Plenty of bosses feature in the Leviathan raid, as do encounters that change up the pace from simply killing an enemy with a large health pool. The Leviathan raid was great fun and an incredible taste of potential forDestiny2raids.

Ablazed Glory
Insurrection Prime
Guardians must stop the Fallen of the Kell’s Scourge from utilizing lost weapons and power from a Black Armory vault, which has seen Fallen infiltrate an abandoned part of the Last City. ADestiny2raid that was added for Season of the Forge, Scourge of the Past was involved in the game for just under2yearsbefore it was removed, but there is always potential for it to come back, especially with how fun it was.
Scourge of the Past might not have been the longest raid inDestiny2history, but the fact that it was set inside the Last City opened further pathways for exploration and mystery into humanity’s refuge. The bosses themselves were pretty fun, as Insurrection Prime had incredible power that could make short work of unfamiliar Guardians due to the tank-like nuclear arsenal of this Fallen Brig.

Gahlran’s Deception
Gahlran, The Sorrow-Bearer
Guardians return to the Leviathan once more to cull the Hive infestation, led by Gahlran, the Sorrow-Bearer, who has developed a lust for power thanks to the Crown of Sorrow affixed upon his head. Crown of Sorrow was not a Raid Lair on the Leviathan, but instead another fully-fledged raid introduced in Season of Opulence. However, it only lasted just over a yearbefore it was sunset.
In Crown of Sorrow, players will face off against Hive in a raid that isn’t afraid to get scary, yet, the problem with Crown of Sorrow lies in completion. Once players had mastered the mechanics, it was a fairly easy raid, which makes even more of a case for why it should return for New Light players to enjoy.

Break The Barrier
Argos, Planetary Core
Explore the bowels of the Leviathan’s engine in search of a captured Vex mind that threatens Calus’ flagship. Introduced as part of the Curse of Osiris DLC, Eater of Worlds featured a new route for raids in the form of Raid Lairs. Eater of Worlds began this new direction, and it featured somewhat shorter raids all set on the gigantic Leviathan that would further enhance the story of this ship, and build relations withthe mysterious exiled Emperor Calus.
Inside the raid, players had to clear out Vex hordes that had found themselves trapped within the Leviathan’s core. Eater of Worlds is a tad on the shorter side, and definitely on the easier side. It was more of a glorified strike, but still a lot of fun that deserves to come back.

Repel the Assault
Val Ca’uor
Emperor Calus once again ignites interest in working with Guardians to board the Leviathan andtake out Val Ca’uor, a Red Legion Cabal who has sought to invade and utilize this grand-scale ship. Spire of the Stars was introduced as part of the Warmind expansion, and it featured a battle against Cabal once again. Spire of the Stars deserves to come back simply for content’s sake on the Leviathan, but it’s definitely not the best raid.
As yet another Raid Lair, Spire of the Stars was pretty short, and players could easily complete this in under an hour with an efficient team. The mechanics for Spire of the Stars were simple, but they did require every player to pull their own weight, which might frustrate Fireteams where there islittle room for error.
