Skull and Boneswas recently re-revealed through a Ubisoft Forward presentation, giving fans a glimpse of its gameplay and confirming its November 8 release date. It’s no secret thatSkull and Boneshas been in developmentfor some time, undergoing multiple ideas and visions in that period. Reportedly, this has resulted in multiple settings at one point, including the Caribbean, a fictional Hyperborea, and its current iteration, the Indian Ocean.

Gameplay has reportedly undergone similar iterations, at one point focusing on land-based survival elements, before settling on a naval combat focus. In all of this, it means that fans have seen some elements that may no longer be applicable. For example, theE3 2017 trailer clearly teased a Kraken appearance, but during a recent interview with Game Rant, Skull and Bones game director Ryan Barnard confirmed there would be no mythological creatures or even historical pirates at launch.

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It should be noted thatSkull and Bonesis based onthe Golden Age of Piracybut does not take directly from it. Because of this, famous pirates like Calico Jack and Captain Blackbeard aren’t going to appear as characters in the game. However, the game may feature amalgamations and iconic pirate traits of these figures. Barnard also states,

“So there isn’t any named pirates, like from history, so to speak. But you might see pirates that remind you if you are familiar with the pirates of that age.”

E3 2017 Kraken Tease

When asked aboutSkull and Bones' pirate mythology, namely a Kraken, Barnard mentioned that one of Ubisoft’s big strengths is its research and making sure games are “grounded and plausible.” On the other hand, the company does want to entertain the pirate genre and see where it can be pushed. Because it is a live service game, it’s possible that mythological elements eventually come to the game, but they won’t be in the game at launch.

“We’re not to the point of a kraken or anything yet, but who knows, it’s a live game. We intend to support the game for years to come, and depending on engaging with our community, where they want to go and where we want to go, who knows what we’ll end up adding to the game.”

It should be noted that Ubisoft has stated thatpost-launch support forSkull and Boneswill feature free events, ships, weapons, and more. It’s not certain how extensive this free support will be, but for those who do hope to see a Kraken (or Luscas, sirens, etc.), it’s worth making the desire known.

Skull and Bonesreleases November 8 for PC, PS5, Stadia, and Xbox Series X/S.

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