Summary
MultiVersushas released Update 1.02, introducing a range of adjustments and improvements aimed at enhancing gameplay balance and overall player experience. ThisMultiVersusupdate introduces modifications to character mechanics, tweaks to camera settings in 1v1 matches, improved visibility of cosmetic items in the Fighters tab, and many other enhancements.
MultiVersusupdate 1.01 was launchedaround a week ago, introducing several enhancements and bug fixes. The update lowered hit pause by 10% in 1v1 modes, allowed players to try all Fighters in Training Mode, and ensured Battlepass XP is granted after each PvP match. Bug fixes included resolving issues with daily rewards in Rifts Mode, performance on Xbox Series X|S, invisible beam visual effects on PlayStation consoles, keyboard input conflicts, and pause input conflicts in Training. Additionally, character adjustments aimed at refining gameplay balance included tweaks like reducing damage for Banana Guard’s side specials and adjusting attack chaining for Iron Giant.

Building on this,Steam hitMultiVersushas now releasedupdate 1.02, which brings significant adjustments aimed at refining combat dynamics and addressing community feedback. A key change introduces a universal 15-frame repeat-move lockout on ground-side attack combos to prevent prolonged hitstun lockups. The update also enhances player customization with the Account Cosmetics section now showcasing a comprehensive array of Profile Icons, Banners, Badges, Ringouts, and Announcer Packs. Additionally, the update includes an increase in the minimum camera distance in 1v1 matches.
Moreover, several character-specific adjustments have been implemented. Notably, Gizmo undergoes tweaks to balance his agility and combat effectiveness, aiming to create more balanced encounters against other fighters.MultiVersus’Harley Quinnreceives refinements, particularly targeting adjustments to her slide and up attacks to ensure balanced gameplay dynamics. Meanwhile, Iron Giant sees significant changes aimed at diversifying gameplay and reducing the exploitability of certain combos. Acknowledging community feedback, the update also mentions forthcoming adjustments for Wonder Woman to align her abilities with the overall roster in future patches.
While this certainly shows the developers' dedication to enhancing the game and maintaining player satisfaction, there’s moreexciting news for theMultiVersusfanbase. TheMultiVersusdevs have recently unveiled upcoming features that players can anticipate in the coming months including a spectator mode for custom games, a Free-For-All queue, and improvements to attack settings and party management between PvP and PvE modes. It’s important to note that following the game’s launch, there was player feedback expressing frustration over the removal of the online queue for Free-For-All.
Gizmo
Gizmo’s maneuverability and size make him incredibly difficult to pin down. His movement combined with his incredibly strong zoning game make it nearly impossible for some characters to ever get the edge against him. These changes should help bring Gizmo’s evasiveness more in line with the cast so it’s easier for other characters to get up close and punish.
Harley Quinn
Harley’s slide and up attack were granting her very easy combos for very little risk. These changes should keep her combo game intact, while making slide and up attack feel less like “do everything” buttons.
Iron Giant
Iron Giant play was dominated by his easy-to-input infinites and a few early-kill setups. We’re hoping that removing his most egregious setups will make him feel more like the rest of the cast, and we feel good about letting players play with him again.
Shaggy
We have reverted the Shaggy Air Neutral Attack so that it can be canceled earlier on hit, but it did not get into this patch. This change will be coming in a patch in the very near future.
The Joker
We are aware of The Joker’s strength and are assessing ways to bring him more in line with the current cast of fighters. These balance changes will be introduced into an upcoming patch.
Velma
We are aware of some early feel issues with Velma following the initial launch. These are the start of some planned adjustments we have for her, and we will have more to share in the coming weeks.
Wonder Woman
We are aware of Wonder Woman’s strength and are assessing ways to bring her more in line with the current cast of fighters. These balance changes will be introduced into an upcoming patch.
MultiVersus
WHERE TO PLAY
CHARACTERS: Choose from Bugs Bunny, Batman, Arya Stark, Rick Sanchez, and many more. In MultiVersus, every star brings their unique moves, worlds and attitudes to fight. And as the roster expands, so does the spectacle — with new personalities and play styles turning up the heat in every battle.MAPS: Our maps turn legendary realms like the Batman’s Bat Cave, Jake and Finn’s Treefort, Game of Thrones’ Throne Room into epic battle grounds. And the best part? We’re adding new maps regularly, so the party never stops!MODES: Whether you’re seeking the intensity of 1v1, the frenzy of a 4-player mayhem, or team up for strategic 2v2 battles, we’ve got you covered. Plus, introducing an all new PvE mode, a thrilling realm of limitless combat possibilities designed for solo or co-op play.CROSS-PLATFORM: MultiVersus has full cross-play and cross-progression support across all platforms.