The Wave Beam is in an upgrade inMetroid Prime Remasteredthat players will earn upon defeating Sheegoth in the Phendrana Drifts' Chapel of Elders. Not only is this Beam useful in combat, it also allows Samus to pass through Wave Beam doors. This means that players that have obtained the Wave Beam inMetroid Prime Remasteredhave the ability to access some brand-new areas, and this guide is here to detail the specific areas that they should target.
Metroid Prime Remastered: After Wave Beam Walkthrough
After collecting theWave Beam inMetroid Prime Remastered, players should backtrack to thePhendrana Shorelinesand utilize itsSave Station. Once a save has been made, fans should use their Space Jump Boots to quickly reach and enter the door leading to theIce Ruins West.
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In theIce Ruins West,Metroid Prime Remasteredplayersshould immediately turn right and enter the building that is ahead. There is aChozo Loreentry in this room, which fans should scan before using their Space Jump Boots to ascend. Players that follow this elevated path will eventually find themselves looking at aStalactite, and they shouldscanit, hit its base with a Missile, and then use the fallen Stalactite to continue forward.
As fans jump across the rooftops in the Ice Ruins West, they should make sure to take a moment to scan anIcewing Shriekbatin the room. Indeed, there is a Log Book entry for thisMetroid Prime Remasteredenemy, and it will no longer appear in the game once an upgrade that is detailed in this guide has been collected.

The path across the rooftops will ultimately lead players to theCourtyard Entryway, and they should pass through to reach theRuined Courtyard. Here,Metroidfansshould assume Morph Ball form, enter the two Spinners that are on the ground level, and use Boost Ball inside of them to activate a Morph Ball slot. Players should then work their way up to that slot and place a Morph Ball Bomb inside of it to raise the water level and a series of platforms.
These raised platforms should be used to cross all the way to the other side of the room, where fans will find a Morph Ball tunnel that leads to anEnergy Tank. Once that collectible has been obtained, players should repeat the process of raising the water level and then navigate to the top of the central structure. There is a Blast Shield door accessible from this position, and fans should pass through it to reach aSave Station inMetroid Prime Remastered.

After a save has been made, players should return to the top of the central structure in the Ruined Courtyard and use the Wave Beam door to reachSpecimen Storage. TheResearch Entranceis on the other side of this hallway, and fans must dispatch the enemies that are housed within to unlock its doors and continue to progress. Notably, there is a Log Book entry for Locked Doors, and players may want to scan one in this room before engaging in combat.
With the Research Entrance doors unlocked, fans can make their way to the room’s first floor to access a Map Station. Players can then climb the elevated walkway to find a door leading to theHydra Lab Entryway, which must be passed through to reach theResearch Lab Hydra.

Not only is theResearch Lab Hydrafilled withSpace Piratesthat must be defeated, there are also fivePirate Logsfor players to scan. Four of those Logs can be found on the first floor, and one can be found on the top floor. Here is a list of those Pirate Logs, and fans should confirm that they have them all before using the Wave Beam door in the ceiling to reachObservatory Access:
Players should now pass through Observatory Access to reach theObservatory, and there is morePirate Datato be scanned here.Specifically, fans ofaction video gamescan add thePhazon ProgramandContactentires to their Log Books by scanning two terminals on the first floor.

Once these terminals have been scanned, players should scan the device in the center of the room to activate a Morph Ball slot. Placing a Morph Ball Bomb inside this slot will activate another one, which must also be bombed to activate four Spinners around the base of the central device. Fans should useMetroid Prime Remastered’s Boost Ballinside all these Spinners to activate the device and then scan the planets that are projected from it.
From there, players should use their Space Jump Boots and the platforms around the room’s perimeter to climb. Fans will find aSave Stationonce they reach top of the Observatory, and they should make a save before collectingMetroid Prime Remastered’sSuper Missileupgrade, which is in the center of the room, and advancing to theWest Tower Entrance.

Players should now pass through this hallway and use the elevator in the West Tower to reach theCentral Tower. A battle with Space Pirates will take place at this location, and fans will gain access to an elevator in theEast Towerwhen it concludes. This lift will lead players to theResearch Lab Aether Entrywayand ultimately to theResearch Lab Aether.
Near the entrance to this lab, players will find twoPirate Dataentries that they can scan.Metroid Prime Remastered’s Samus Aranwill also battle a Metroid here, and fans should pass through the broken glass in the back-right corner after the creature has been dispatched.

In this section of the Research Lab Aether, players should first focus on defeating all the Space Pirates. When that is done, fans can scan threePirate Dataentries, one of which is at the top of the elevated walkway and two of which are at the bottom. There is also anEnergy Tankin a container on the first floor, which can be accessed with aMissile inMetroid Prime Remastered, and aMissile Expansionon an elevated platform. Fans can reach this platform from the elevated walkway, and they must carefully traverse it in Morph Ball form.
Players can now drop intoResearch Core Accessand continue to theResearch Core. Fans will encounter a series of terminals as they fight their way to the bottom of this room, and they should scan them all to release their next upgrade: theThermal Visor.