Groundedhas just released its 1.1 update on the public test server so that players can work out the bugs before the patch goes live before the end of the year. This update will help with traversal throughGrounded’s environments thanks to zip line ascension, while more inventory space and greatly improved base-building features should smooth out the survival experience.

Grounded’s developer Obsidian Entertainment is renowned for its catalog of criticallyacclaimed titles likeFallout: New Vegas, StarWars: Knights of the Old Republic 2,South Park: The Stick of Truth, and countless others. With such an impressive background in RPGs few would expect Obsidian to stake a claim in the survival crafting genre, butGroundedhas been a welcome surprise. To set it apart from the myriad other titles in the survival crafting genre,Groundedhas the unusual setting of a suburban backyard in aHoney, I Shrunk The Kidsscenario where shrunk kids fend off spiders and mosquitos, crafting gear out of ant carcasses and drinking from water droplets.

Using A Zip Line In Grounded

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The nextupdate forGroundedhas a long list of new features, content, and gameplay improvements, and players can hop in immediately by opting into the public test build. The main additions are a new row of backpack inventory to accommodate all the new items that have been brought to the game, while the new ZIP.R ability allows players to ascend ziplines similar to an upgrade inStar Wars Jedi: Fallen Order. Builders' lives will be made easier thanks to doubled “nearby storage” range while building, and buildings can now automatically pull necessary ingredients from nearby chests and grass pallets.

Also arriving with the update is a collection of newbuildings inGrounded, such as mushroom stairs and a grass side table that acts as storage. Dozens of stuffed bugs and wall-mounted bug trophies have also been added so players can complete their collection of hunting memorabilia. To assist with the hunt, an upgraded Large Spikes trap has been added that deals double the damage of the normal spike trap. Various quality-of-life changes have been implemented like a “respawn at nearest field station” option on death, thrown items made easier to find, and spicy weapons automatically cook meat from slain creatures.

Difficulty adjustments have been made, with death only dropping natural resources while crafted items are never dropped on death. Pets are now invincible in Mild difficulty, and the lighting at night has been adjusted for easier gameplay. With so many quality-of-life changes and a slight reduction in difficulty, update 1.1 could be one of thebestGroundedupdates so farfor players who found the game a little too frustrating.

Grounded Update 1.1 Full Patch Notes

A Holiday Treat

During the month of December, a few new unlocks will be purchasable at the Science Shop that will grant the “Holiday Tree” and “Holiday Wreath” building recipes as well as a new December Sign Set. The “Holiday Tree” may also present random gifts to the player only during the month of December.

Note: While these unlocks can only be purchased at the Science Shop through the month of December, they will stay unlocked forever for your world if you have purchased them. Creative games will have these recipes unlocked permanently if loaded during the month of December.

Additional Stuffed Bug Trophies

Note: Some of the above trophies are missing icons that will be updated in future Public Test Builds

Additional Wall-Mounted Bug Trophies

Mutations

Weapon Mutations have been reworked from random procs to guaranteed bonuses. Additionally, each one grants a “mastery bonus” for hitting level 3 with that mutation.

Major Fixes

Other Fixes

Groundedis available now for PC, Xbox One, and Xbox Series X.