The latest entry in the long-runningFIFAseries has recently hit stores, and, as is often the case with EA Sports' flagship title, the reception has been mixed. The Xbox Series X iteration of the game has a decent Metascore of 78, though the User Score is currently at a brutal 2.4, which is quite impressive considering a couple of points lower would presumably be just a disc snapped in half.

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Although the general perception ofFIFAis very low at the moment, there’s a reason as to why it’s so popular, and there have been a handful of universally agreed positives about the latest title.

8Didn’t Love: Career Mode

Every time a newFIFAgame is announced, there are many fans who eagerly await news about improvements to the single-player modes, with a particular interest in a revampedCareer Mode. Unfortunately,FIFA 22follows the long trend of releases that treat Career Mode like an afterthought.

EA have implemented a few changes to Career Mode, including a new option for players to create their own team, though by and large, the mode remains very similar to previous releases. This is a great shame, as many people don’t like the online or pay-to-win elements of the ever-expanding Ultimate Team mode, which continues to be pushed as the series' main feature.

Kit selection screen

7Loved: Visuals

Unsurprisingly,FIFA 22continues its trend of offering spectacular visuals to compliment the gameplay. The wide shots of stadiums look particularly nice and are now at the point where it can behard to differentiate it from real life.

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Along with the stadium shots, the players continue to look fantastic, and the officially licensed kits look as brilliant as ever. Sure, a game’s visuals will always be secondary to the gameplay, though it’s hard not to be encapsulated when the match day cutscenes start rolling.

6Didn’t Love: Heavy-Handed Microtransaction Implementation

As touched upon before, microtransactions are back and are just as morally questionable as before. During the build-up to the game’s launch, there was some hope of improvements to the pack opening system, as it was announced that players could look into a pack before opening it.

However, this has had made very little difference as only some packs can be previewed, and even so, people will be just as tempted to buy the pack to see what’s in the next one. Realistically, EA won’t be stopping microtransactions unless they’re legally forced to, as the company confirmed in its 2020 annual report thatit made an eye-watering $1.62 billion across its various Ultimate Team modes.

Champions League logo on a pitch

Consequently, EA continues to push the microtransaction elementof Ultimate Team, ensuring that the mode is well and truly “pay-to-win”.

5Loved: HyperMotion Technology

Thankfully,FIFA 22isn’t completely devoid of new features. HyperMotion Technology was one of the most heavily advertised features in the build-up toFIFA 22’s release, and it thoroughly lives up to the hype.

By motion capturing an 11 vs. 11 game with players wearing Xsens suits, EA were able to implement over 4000 new animations intoFIFA 22, which lived up to its promise of offering more intensity and physicality to each and every game.

Ronaldo walk out

4Didn’t Love: Absence Of A.I. Fouls

One difference inFIFA 22that not many would have seen coming is the bizarre absence of A.I. fouls. For some reason, it is very rare that players find themselves taking a penalty or freekick when playing against the computer, as the A.I. almost never commits a foul. In fact, fouls are so inconsistent inFIFA 22that a player could completean entire Career Modeseason and be able to count on one hand the amount of direct free kicks that they took.

Although the absence of fouls helps the game flow better, it is entirely unrealistic, and frustrating for those who enjoy taking free kicks and penalties. For those who want to implement more fouls into their game, turning handballs on is the simplest way.

Mbappe running with the ball

3Loved: More Balanced Gameplay

Aside from the lack of fouling, the overall balance of a match inFIFA 22is far better than before. EA finally seems to have ironed out many of its most significant issues to create a match experience that feels far more akin to the real thing than before.

This is particularly the case with how much more action takes place in midfield, instead of the Basketball-like experience from some previous games. Moreover, goals are now scored in a huge variety of ways, differentiatingFIFA 22from other games in the series where there’s often one optimal goal-scoring method.

Penalty being taken

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Granted, there are still issues, butFIFA 22offers by far the best gameplay in the long-running franchise up until this point.

2Didn’t Love: Legacy Edition

It’s worth taking the time to mention theLegacy EditionofFIFA 22, as clearly EA couldn’t care less about it, so someone has to.FIFA 22: Legacy Editionis the Nintendo Switch iteration of the game and, as described onNintendo’s official website: “will feature the same gameplay innovation fromFIFA 21without any new development or significant enhancements.”

Believe it or not, this is the same statement (aside from the games' titles) that has been said aboutFIFA 21: Legacy EditionandFIFA 20: Legacy Edition, so yes,FIFA 22: Legacy Edition’s gameplay is based onFIFA 19. The joke aboutFIFAgames being glorified roster updates is quite literally the case for Nintendo Switch owners.

FIFA 22 An Ideal Time To Pass The Ball

FIFA 22: Legacy Editioncurrently has two reviews on Metacritic, a 20 from IGN, and a 20 from Nintendo Life; truth be told, these could be considered generous.

1Loved: Pace Is Less Overpowered

One gameplay issue that was synonymous with theFIFAseries for many years was how overpowered pace was. Players simply needed to select players with the best pace stats, regardless of their technical abilities, and watch them rush around the pitch, scoring goals for fun like humanRocket Leaguecars. This issue got to the point where players would play full-backs as center backs to help try and combatthe strength of through balls to quick strikers.

Like in real life, fast players are still a great tool to have inFIFA 22, though the abilities of technical and defensive-minded players have become far more essential, making teams more well-rounded and realistic.

Title art with Mbappe

FIFA 22was released on July 19, 2025, and is available on PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch, and Google Stadia.

fifa 22 screenshot